An in game overlay that sits on top of the SMITE 2 top bar: team name boxes, series win boxes, five ban slots per side and a credits card that pops in for the casters and crew. Every layout has its own look, sized to sit on the game's top bar. The middle of the game bar is left alone so the gold numbers have room to grow. The controls are already in the panel, in the IN GAME OVERLAY box.
Blue and red replaces the side colors of your own design.
Sample names and bans over a stand in for the game's top bar. The gap in the middle is left open on purpose for the game's gold, score and timer.
The downloaded file is the same scorebug in one HTML file with your choices built in. It needs the panel on the same web address to show live names, so on its own it shows sample text. The address above is the normal way to use it.
A custom scorebug that reads kills, gold, the timer and Gold Fury pips off your game capture and redraws them on a solid bar over the game's own top bar.
The panel takes the picture from your game capture in OBS and reads the numbers straight off it. Team names, series score and casters come from the panel like every other scene, and a caster bug drops down under it when you want it. It only looks at pixels, the same way OBS does, so nothing touches the game client or anti cheat. Spectator cannot hide the game's top bar, so this bar covers it. Default colors are SMITE blue and red.
Sample numbers over a stand in for the game.
Experimental: tuned on a couple of screenshots so far. If a number is wrong, the panel has a Teach box and a way to move the reading box.